Using Design-Based Research to Further Learning Outcomes

Nathan Martin and Jay Lynch wrote an article for EdSurge that details the rationale and value of design-based research for education. Please refer to the full article on EdSurge by following the link below.

If education researchers hope to see more of their findings influence everyday learning and instruction—and they desperately do—then their best bet may be to encourage education technologists to hone their design research skills.

Researchers frequently lament how little of even the most robust and replicable educational research permeates actual teaching and studying. But the challenges and constraints of practical educational settings mean laboratory-based findings don’t readily translate into the kinds of practices, resources and tools that can meaningfully improve teaching and learning. If research is to yield real-world solutions, it will take teachers, students, researchers and technologists working together to dabble, invent and test new ideas. Edtech companies, many of which already partner with teachers and students early in the product design process, are uniquely suited to facilitating the type of research necessary to bridge the gap between academia and the classroom…

Source: Reality Is Messy, Labs Aren’t: How to Make Research Backed Education Work | EdSurge News