The last time I looked at false choices in game design, I talked about options that were across the board weaker than your other available options rendering the choice meaningless. For today's post I want to expand on that discussion with a talk about the same problem but from the opposite end of the spectrum … Continue Reading ››
Oculus VR has acquired British startup Surreal Vision, which works with "state-of-the-art 3D scene reconstruction algorithms" to recreate the real world inside VR. This technology should allow those immersed in VR to interact with their real surroundings; it also opens up the possibility of blending the real and the virtual.
The London-based team will become … Continue Reading ››
Learning by design
Need help with the Commons?
Email us at [email protected] so we can respond to your questions and requests. Please email from your CUNY email address if possible. Or visit our help site for more information: